cASE stUDY
Overview
Pickup.Earth is a community-driven sports platform designed to help players find and join local pickup basketball games with less waiting, better organization, and more consistency. The goal was to eliminate the friction players experience when trying to find reliable runs.
Problem
Pickup basketball is highly unstructured. Through initial research, I identified three core issues:
Players spend excessive time waiting for games
There is no reliable way to discover active runs nearby
Game quality and organization are inconsistent and unpredictable
This creates a frustrating experience that discourages consistent participation and weakens local basketball communities.
My Role
UX/UI Designer leading:
User research
Information architecture
User flows & wireframing
High-fidelity UI design
Interactive prototyping (Figma)
Research & Insights
I conducted interviews with local basketball players to better understand their behaviors and frustrations.
Key Insights:
“I never know where the best runs are.”
“You can wait 30+ minutes and still not play.”
“Sometimes the competition isn’t what you expected.”
Core Needs Identified:
Fast, reliable game discovery
Clear visibility into who’s playing and when
More control over game quality and access
How Might We
How might we help players find games instantly?
How might we reduce wait time and uncertainty?
How might we create a more structured pickup experience without losing its flexibility?
Design Process
1. User Flows
Mapped out the fastest possible path from opening the app → finding a game → joining a run.
Goal: Reduce friction to under 3 steps.
2. Wireframing
Created low-fidelity wireframes focused on:
Clear hierarchy
Minimal decision fatigue
Fast scanning of available games
3. Visual Design (UI)
Designed a clean, modern interface inspired by sports and mobile-first platforms:
Dark UI for a premium, focused feel
Bold contrast for readability in outdoor environments
Card-based layouts for quick game comparison
4. Iteration & Testing
Refined layouts and flows based on usability feedback, prioritizing:
Speed
Clarity
Ease of navigation
Key Features
Instant Game Discovery
View nearby runs in real time with location-based filteringQuick Join Flow
Join games in just a few taps with clear availability indicatorsStructured Pickup System
Introduces light structure to improve fairness and organizationFuture Vision (Product Thinking)
Priority Booking (early access to games)
VOD (Watch, Save, Share highlights)
Earth Tokens (community-based rewards system)
Outcome
The final MVP delivers a streamlined experience that allows players to:
Find games faster and more reliably
Spend less time waiting and more time playing
Feel more connected to their local b
Pickup.earth assets
PICKUP.EARTH APP ICON
PICKUP.EARTH TOKEN ICON
PRIORITY BOOKING ICON
PICKUP.EARTH BADGE ICON
Pickup.earth animations
TOKEN ANIMATION
SPLASH SCREEN ANIMATION
SPLASH SCREEN ANIMATION (DARK MODE)